is the 92nd Magic: The Gathering expansion set and the second set in the Innistrad
revisit block. It was released on November 12, 2021. The set is set on the plane of Innistrad, a gothic horror-themed world where humans, vampires, werewolves, and other monsters coexist.
Crimson Vow introduces several new mechanics to Magic:
- Blood: A new resource that can be used to cast spells and activate abilities. Blood is generated by sacrificing creatures.
- Transform: A returning mechanic that allows cards to transform into more powerful versions of themselves. Transform cards have two sides, a front side and a back side. The front side is typically a creature, while the back side is usually a more powerful creature or planeswalker.
- Disturb: A new mechanic that allows cards to be cast from the graveyard for their disturb cost. Disturbed cards have a different effect than they do when they are cast normally.
In addition to new mechanics, Crimson Vow also features a number of new cards that are sure to have a major impact on the game. Some of the most notable cards in the set include:
- Olivia, Crimson Bride: A powerful vampire planeswalker who can create vampire tokens and drain the life of her opponents.
- Edgar, Charmed Groom: A human planeswalker who can transform into a powerful werewolf.
- Sorin the Mirthless: A powerful vampire planeswalker who can create blood tokens and drain the life of his opponents.
- Tovolar, Dire Overlord: A powerful werewolf who can create wolf tokens and give them +1/+1 counters.
- Sigarda, Host of Herons: A powerful angel who can protect her creatures from being targeted by spells and abilities.
Crimson Vow is a great addition to the Magic: The Gathering universe. The set’s new mechanics and cards are sure to have a major impact on the game, and the set’s gothic horror theme is sure to appeal to fans of the genre.
Set details
Release date: Nov. 12, 2021
Set code: VOW
Border: Black
Theme: Gothic horror
New mechanics: Blood, Transform, Disturb
Notable cards: Olivia, Crimson Bride; Edgar, Charmed Groom; Sorin the Mirthless; Tovolar, Dire Overlord; Sigarda, Host of Herons
Price: $3.99 per pack
Innistrad plane in Magic: The Gathering
Innistrad is a plane of existence in the Magic: The Gathering multiverse. It is a gothic horror-themed world where humans, vampires, werewolves, and other monsters coexist. Innistrad is a dark and dangerous place, but it is also a place of great beauty and mystery.
The plane of Innistrad was created by the Eldrazi, ancient and powerful beings that are capable of destroying entire worlds. The Eldrazi were defeated by the Planeswalkers, but their influence can still be felt on Innistrad. The plane is also home to the Lunarch, a powerful vampire who rules over Innistrad with an iron fist.
Innistrad is a popular setting for Magic: The Gathering cards. The plane has been featured in several sets, including Innistrad, Dark Ascension, Avacyn Restored, and Shadows over Innistrad.
Frequently Asked Questions (FAQ)
Q: What is the release date of ?
A: November 12, 2021
Q: What is the set code for ?
A: VOW
Q: What are the new mechanics in ?
A: Blood, Transform, Disturb
Q: What are some of the notable cards in ?
A: Olivia, Crimson Bride; Edgar, Charmed Groom; Sorin the Mirthless; Tovolar, Dire Overlord; Sigarda, Host of Herons
Q: What is the theme of ?
A: Gothic horror
Magic: The Gathering Innistrad
Innistrad is a horror-themed plane of existence in the Magic: The Gathering multiverse. It is a world of darkness, superstition, and monsters. The plane is inhabited by a variety of human and non-human races, including vampires, werewolves, and zombies. The plane is also home to a number of powerful planeswalkers, including Sorin Markov, Tibalt, and Avacyn.
Innistrad is a plane of conflict. The various races of the plane are constantly at war with each other. The vampires are trying to take over the plane, the werewolves are trying to protect their territory, and the humans are trying to survive. The planeswalkers are also involved in the conflict, and their actions can have a major impact on the outcome of the war.
Innistrad is a dangerous plane, but it is also a beautiful one. The plane’s dark forests and eerie swamps are home to a variety of creatures, both beautiful and deadly. The plane is also home to a number of ancient ruins and artifacts, which can be used to gain power or knowledge.
Innistrad is a popular plane for Magic: The Gathering players. The plane’s unique setting and characters have made it a favorite among fans of the game. The plane has also been the setting for a number of popular Magic: The Gathering expansions, including Innistrad, Dark Ascension, and Avacyn Restored.
Wizards of the Coast Innistrad
Innistrad is a fictional plane from Magic: The Gathering, released in the 2011 set of the same name. It is a world of gothic horror, where humans live in fear of vampires, werewolves, zombies, and other monstrous creatures. The plane is ruled by a powerful vampire lord named Sorin Markov, who is said to have created the vampires of Innistrad.
The inhabitants of Innistrad are constantly fighting for survival. The humans struggle to protect themselves from the monsters, while the monsters fight to stay alive. The plane is also home to a number of powerful artifacts, which can be used to control the monsters or to gain an advantage in battle.
Innistrad is a dark and dangerous world, but it is also a world of great beauty. The scenery is stunning, with towering mountains, lush forests, and sparkling rivers. The people of Innistrad are brave and resourceful, and they will do whatever it takes to survive.
Edgar Markov Commander 2017
Edgar Markov is a powerful vampire tribal commander released in the 2017 Commander set. He grants vampires lifelink, generates vampire tokens on casting spells, and boosts their power and toughness. The deck focuses primarily on vampire synergies, combining combat-oriented vampires with those that support the tribe through token generation, card draw, and removal. The mana base provides ample mana sources, while the non-creature cards in the deck offer additional support through removal spells, board wipes, and mass pump effects. This preconstructed deck is well-suited for players who enjoy aggressive strategies and relishing the power of the vampire tribe.
Edgar Markov Vampire Vampire Deck
This aggressive deck utilizes Edgar Markov as the commander and focuses on amassing a vast army of vampire creatures. The strategy aims to overwhelm opponents with a swarm of powerful, low-cost vampires, supported by cards that grant them bonuses or provide mana acceleration. Key cards include:
- Bloodline Keeper: Allows Edgar to create more than one vampire token per combat phase.
- Sorin, Imperious Bloodlord: Generates vampire tokens and prevents opponents from casting noncreature spells.
- Patron of the Vein: Grants an anthem effect to vampire creatures.
- Legion Lieutenant: Reduces the mana cost of vampire spells.
- Vampire Nocturnus: Gives vampires evasion and lifelink.
- Landscaping: Boasts a strong base of untapped dual lands and mana-producing cards to ensure consistent mana sources.
The deck’s strengths lie in its explosive token generation and aggressive game plan. It excels against decks with weak creature removal or slow starts. However, it may struggle against decks with powerful board wipes or strategies that disrupt token creation.
Commander 2017 Vampire Tribal
This popular Magic: the Gathering deck from the Commander 2017 series focuses on the Vampire tribe. Led by Edgar Markov, the deck aims to dominate the battlefield by summoning an army of vampires. The deck includes cards that grant bonuses to vampires, such as increasing their power and toughness, and includes cards that allow for the generation of vampire tokens.
Key cards in the deck include:
- Edgar Markov: A powerful vampire lord that creates vampire tokens when other vampires enter the battlefield.
- Bishop of Rebirth: A vampire that allows you to return a vampire from your graveyard to your hand.
- Legion Lieutenant: A vampire that boosts other vampires.
- Sorin, Imperious Bloodlord: A planeswalker that creates vampires and controls the battlefield.
The vampire tribal deck is known for its aggressive playstyle and high damage output. It consistently ranks highly among the best pre-constructed Commander decks and remains a popular choice for players who want to build a vampire-themed deck.
Vampire Tribal in Magic: The Gathering
Vampire Tribal is a popular archetype in Magic: The Gathering that involves building a deck focused exclusively on Vampire creature cards. These decks typically revolve around generating large amounts of mana to summon powerful vampire creatures, draining the opponent’s life total, and dominating the battlefield through swarming and evasion.
Key strategies for Vampire Tribal decks include:
- Blood Production: Utilizing cards that generate blood tokens, which can be used to activate Vampire abilities or cast spells.
- Aristocracy: Employing effects that trigger abilities or provide bonuses when Vampires enter the battlefield or die.
- Evasion: Using Vampires with abilities such as flying, menace, or unblockable to reduce the chance of being blocked by opposing creatures.
Popular Vampire Tribal commanders include Edgar Markov, Markov the Sanguine, and Olivia, Voldaren. These commanders provide various benefits, such as anthem effects, lifegain, and the ability to transform creatures into Vampires.
Magic: The Gathering Edgar Markov Decklist
Commander: Edgar Markov
Goal: Create an army of vampires and overwhelm your opponents with sheer numbers.
Key Cards:
- Edgar Markov: Grants vampires +1/+1 and haste.
- Bloodline Keeper: Creates a Vampire creature token when a Vampire creature enters the battlefield under your control.
- Sorin, Imperious Bloodlord: Creates a Vampire creature token, pumps Vampires, and provides lifelink.
- Legion Lieutenant: Pumps Vampires and gives them +1/+1 counters when they attack.
- Champion of Dusk: Protects your Vampires and gives them first strike.
Support Cards:
- Bloodghast: A resilient creature that returns from the graveyard when a land enters the battlefield.
- Vampire Nocturnus: Draws cards when a Vampire dies.
- Altar’s Reap: Sacrifices Vampires to draw cards.
- Fell Specter: Discards cards from opponents’ hands when a Vampire dies.
- Legion’s End: Destroys opposing creatures with converted mana cost 2 or less.
Lands:
- Command Tower: Allows you to play mana of any color.
- Cabal Coffers: Produces mana equal to the number of Swamps you control.
- Blood Crypt: A dual land that provides black and red mana.
- Sacred Foundry: A dual land that provides white and red mana.
- Clifftop Retreat: A dual land that provides blue and red mana.
Edgar Markov Commander Deck Building
Edgar Markov is a legendary vampire lord who makes a formidable commander for an army of vampires in Magic: The Gathering. To build an effective Edgar Markov commander deck, consider the following:
Core Strategy:
- Focus on producing a large number of vampire tokens.
- Use Markov’s ability to grant haste to all vampires, allowing for immediate attacks.
- Exploit the "lords" effect in the vampire tribe, which provides buffs to other vampires on the battlefield.
Key Cards:
- Bloodline Keeper: Generates vampire tokens on each of your turns.
- Stromkirk Captain: Grants haste to all vampires, including those created by Markov.
- Vampire Nocturnus: Provides a tribal anthem, boosting the power and toughness of your vampire army.
Support Cards:
- Sorin, Lord of Innistrad: Protects your vampires from removal and drains life from your opponents.
- Triumph of the Hordes: Grants trample to your creatures, allowing them to deal damage directly to opponents.
- Bloodghast: A recurring threat that can be used to attack or block effectively.
Mana Base:
- Include black mana sources to pay for Edgar Markov’s casting cost and other vampire spells.
- Consider dual lands with black mana, such as Godless Shrine or Dragonskull Summit.
- Artifacts like Sol Ring or Chromatic Lantern can accelerate your mana production.
Other Considerations:
- Removal spells to eliminate threats to your commander or key creatures.
- Card draw to maintain momentum and find necessary cards.
- Equipment to enhance the abilities of your vampires, such as Sword of the Animist or Blackblade Reforged.
Innistrad Vampire Lore
On the gothic horror plane of Innistrad, vampires reign supreme. Here’s a summary of their lore:
- Origins: Vampires on Innistrad were created when the demonic Planeswalker Sorin Markov drained the blood of his victims and corrupted them with his blood curse.
- Hierarchy: Vampires are divided into three main clans:
- Markov Clan: Led by Sorin Markov, they are the oldest and most powerful vampire clan.
- Stromkirk Clan: Ruthless and brutal, they are known for their bloodlust.
- Voldaren Clan: Cunning and manipulative, they use their wealth and influence to control others.
- Characteristics: Vampires possess superhuman strength, speed, and senses. They are vulnerable to sunlight, holy water, and silver.
- Vampire Curse: Vampire blood can infect humans, turning them into afflicted or vampires themselves. Infected humans become feral and bloodthirsty, while true vampires retain their memories and intelligence.
- Hunters of Humans: Vampires rely on human blood for sustenance but face constant opposition from werewolf packs led by the archangel Avacyn.
Innistrad Vampires
Innistrad, a Gothic-horror-inspired plane in Magic: The Gathering, features a prominent vampire population. These bloodsuckers range from noble aristocrats to feral beasts, each with unique abilities and motivations.
Notable Vampire Characters:
- Sorin Markov: A planeswalker and the Father of Vampires on Innistrad. Sorin possesses ancient power and a complex relationship with the plane.
- Olivia Voldaren: A powerful vampire aristocrat known for her cunning and ruthlessness. She rules the Voldaren vampires and seeks to expand her influence.
- Edgar Markov: The Patriarch of the Markov family, a respected and wise vampire who attempts to maintain order within the vampire clans.
- Sigarda, Host of Herons: A former vampire hunter transformed into a powerful angel who has sworn to destroy all vampires.
- Drana, Liberator of Malakir: A vampire who leads a rebellion against the oppressive rule of the aristocracy.
Vampire Factions:
- The Voldaren: Olivia Voldaren’s vampire clan, known for their aggression and dominance.
- The Markovs: A noble family of vampires who seek to uphold ancient traditions and maintain the balance of power.
- The Stensia: A reclusive and shadowy clan of vampires who embrace chaos and darkness.
- The Malakir: A horde of feral vampires led by Drana, who fight for their freedom and oppose tyranny.
Vampire Abilities:
- Vampirism: Vampires can drain blood from their victims, gaining life and adding to their strength.
- Necromancy: Some vampires can control the dead, raising them as undead servants.
- Flight: Many vampires possess the ability to fly, allowing them to navigate Innistrad’s treacherous landscapes.
- Mind Control: Certain vampires have the power to bend the minds of others to their will.